namespace VoxelEngine
{
	public enum BlockType
	{
		Dirt = 0,
		Grass = 1,
		Stone = 2,
		Lava = 3,
		Wood = 4,
		WoodPlank = 5,
		Brick = 6,
		Foliage = 7,
		LightGreenFoliage = 8,
		BlueFoliage = 9,
		RedFoliage = 10,
		HardStone = 11,
		GrayBrick = 12,
		Sand = 13,
		DarkWoodPlank = 14,
		Glass = 0xF,
		Bush = 0x10,
		HalfTopBrick = 80,
		HalfBottomBrick = 81,
		HalfTopGrayBrick = 82,
		HalfBottomGrayBrick = 83,
		MixedBrickAndGrayBrick = 84,
		MixedGrayBrickAndBrick = 85,
		Red = 100,
		Orange = 101,
		Yellow = 102,
		Green = 103,
		Blue = 104,
		Purple = 105,
		Pink = 106,
		White = 107,
		Black = 108,
		Gray = 109,
		One = 0x80,
		Two = 129,
		Three = 130,
		Four = 131,
		Five = 132,
		Six = 133,
		Seven = 134,
		Eight = 135,
		Nine = 136,
		Ten = 137,
		Eleven = 138,
		Twelve = 139,
		Thirteen = 140,
		Fourteen = 141,
		Fifteen = 142,
		Sixteen = 143,
		ColorOne = 144,
		ColorTwo = 145,
		ColorThree = 146,
		ColorFour = 147,
		ColorFive = 148,
		ColorSix = 149,
		ColorSeven = 150,
		ColorEight = 151,
		ColorNine = 152,
		ColorTen = 153,
		ColorEleven = 154,
		ColorTwelve = 155,
		ColorThirteen = 156,
		ColorFourteen = 157,
		ColorFifteen = 158,
		ColorSixteen = 159,
		Water = 250,
		Light = 251,
		Air = 252,
		Height = 253,
		WorldBound = 254,
		Unknown = 0xFF
	}
}
